Mortal Shell II Database
Shell database

All Mortal Shell II Shells

All eight permanent selectable Shells with unlock dependencies, role context, stage warnings, and individual owner pages.

8 permanent Shells8 detail pagesHarros: prologue-only
Quick answer

Eight names, eight visible unlock summaries

The permanent roster is Tiel, Proxima, Eredrim, Smert, Gragu, Genessa, Lazlo, and Sariel. Every card below shows its location or encounter dependency, role evidence, stage warning, source state, checked date, and a link to the individual route. Tiel and Proxima are direct early targets; the remaining Shells use encounter, offering, quest, or boss dependencies.

All Shells

Locations, roles, and dependencies

#1Community tested

Eredrim

Counter-focused Frost and heavy-weapon play

Unlock: Defeat The Warden at Citadel of Penance.

The observed setup is execution-dependent and its relative position may have shifted after the Great Martyr's Blade buff.

#2Community tested

Genessa

Clone pressure with a survivability and reliability tradeoff

Unlock: Defeat Sester Secundus, obtain Sester's Censer, and return it to Sester Genessa at Marrow Keep.

Community testing reports high potential but also low durability and occasional clone behavior issues.

#3Disputed / low confidence

Gragu

Self-heal, stagger, and flexible equipment

Unlock: Bring the Heart of Vatra to the One Legged Wolf Tavern route.

The available author explicitly says other players may rank Gragu very differently.

#4Community tested

Lazlo

High-investment durability with flexible gearing

Unlock: Defeat Vellen, High Lord of Mammon, west of High Lords Courtyard Beacon.

Community testing describes Lazlo as point-hungry before the late game.

#5Community tested

Proxima

Lightning area clear with strong equipment dependency

Unlock: Reach the rear of Shattered Beacon Dungeon northeast of Blackridge Pass Beacon.

The documented setup depends on Axatana and Lightning context; that does not prove every other pairing is weak.

#6Disputed / low confidence

Sariel

Curse-focused self-damage and risk-reward play

Unlock: Find the Sariel encounter southeast of The Silent Steps Beacon.

The available ranking is explicitly uncertain and self-damage breakpoints are not documented.

#7Community tested

Smert

Late-scaling time-control and fist play with low gear dependence

Unlock: Complete the three blood-offering route near the Outskirts of Nochte.

Community testing describes weak early performance and a high point requirement.

#8Community tested

Tiel

Stealth, Shadow Strike chains, and boss burst

Unlock: Find the Shell southeast of Widow's Overlook Beacon.

Decision chain

Shell → equipment → modifiers → goal

Use a Shell's role as the first filter, then check weapon and sidearm locations, Tarstone focus, Seal, and the boss or progression task.

FAQ

Shell questions

How many permanent playable Shells are there?

The official and current launch-route evidence supports eight permanent selectable Shells.

Why do some pages count Harros?

Harros is used in the prologue, but the permanent selectable roster after the opening contains eight Shells.

Are any of the eight missable?

The current route guide says they remain obtainable before choosing to enter New Game+.

What is the best Shell?

No universal best is established; compare role, stage, unlock dependency, equipment, and player execution.