Mortal Shell II Database
Equipment database

Mortal Shell II Weapons & Sidearms

All eight main weapons and eight sidearms with acquisition routes, categorical roles, and current Balance Patch 1 context.

8 main weapons8 sidearmsChecked 2026-08-28
Quick answer

There are eight main weapons and eight sidearms

Every weapon has a visible location-status field that shows a verified route; a future incomplete record would be labelled not-yet-verified instead of receiving an invented location. The Iconoclast and Naylshotte arrive in the prologue; the Sidearms filter contains all eight names. Patch facts and conditional pairings stay separate, including Iconoclast's generalist/Sariel community-use context.

Open the sidearm-only checklist
16 launch equipment records

Main weapons and sidearms

Filter by slot, then use each location and unlock field as an acquisition checklist. Roles stay categorical because this database does not have a reproducible damage table.

Main weaponAcquisition verified

The Iconoclast

General-purpose sword

Location
Prologue
Unlock
Automatic with Harros and Naylshotte.
Main weaponAcquisition verified

Veteran's Battle Axe

Heavy axe

Location
King's Crypt
Unlock
Clear the dungeon and loot the final sarcophagus.
Main weaponAcquisition verified

Axe & Dagger

Fast dual weapon

Location
Shrine of Trials near Mushroom Village
Unlock
Use the Chapel Key, solve the tower rooms, and defeat the Armored Knight.
Main weaponAcquisition verified

Great Martyr's Blade

Heavy reach

Location
Martyr's Prison
Unlock
Clear the prison route east of Citadel of Penance.
Patch 1
Attack +20%.
Main weaponAcquisition verified

Obsidian Hammer

Heavy impact

Location
Obsidianite Mines
Unlock
Defeat the Prophet of Profane Infinities.
Main weaponAcquisition verified

Axatana

Stance hybrid

Location
Forgotten Tower
Unlock
Take the lower Sester's Gate route and defeat the Dagger Sester.
Patch 1
Light-attack tracking improved.
Main weaponAcquisition verified

Black Needle

Reach and precision

Location
Sester's Gate
Unlock
Defeat the Twin Sesters and the Stray Sester.
Patch 1
Light-attack tracking improved.
Main weaponAcquisition verified

Clockwork Scythe

Late-game aggression

Location
Chamber of Becoming
Unlock
Complete Sariel's encounter route.
Patch 1
Light-attack tracking improved.
SidearmAcquisition verified

Naylshotte

Spread pressure

Location
Prologue
Unlock
Automatic with Harros and The Iconoclast.
SidearmAcquisition verified

Forgotten Crossbow

Ranged precision

Location
Flooded Village
Unlock
Find the Damp Key and open the locked room.
SidearmAcquisition verified

Troubadour's Lute

Confusion and utility

Location
One-Legged Wolf Tavern
Unlock
Cleanse the route and take it from the tavern stage.
Patch 1
Attack +100%.
SidearmAcquisition verified

Salvaged Trebuchaxe

Projectile impact

Location
Ravaged Hideout
Unlock
Defeat the Bloodcursed Lithopod and clear its lair.
SidearmAcquisition verified

Ballistazooka

Heavy ranged pressure

Location
Sentry's Grave inside Lonesome Spire
Unlock
Defeat the Subjugated Guardian.
SidearmAcquisition verified

Triarch Repeater

Repeating ranged pressure

Location
Blackwell Cavern
Unlock
Reach the cavern from Castigator's Keep and clear the dark route.
Patch 1
Minimum Resolve requirement removed.
SidearmAcquisition verified

Cursed Child

Area pressure

Location
Revered Beacon in Sester's Abbey
Unlock
Use cover through the beacon route and destroy the object at the top.
SidearmAcquisition verified

Caged Hystrix

Special ranged pressure

Location
Chamber of Becoming exit
Unlock
Complete Sariel's encounter and memory, then collect it near the exit.
Patch 1
Minimum Resolve requirement removed.
Evidence boundary

Locations are complete; combat math is not

  • • Acquisition locations and route dependencies are now covered for all 16 equipment records.
  • • A reproducible current-version damage table remains unavailable.
  • • Full upgrade costs, status values, and Tarstone compatibility still need item-level verification.
  • • “Best” recommendations stay role-based and patch-labelled.
FAQ

Weapon questions

How many main weapons are in Mortal Shell II?

The official launch description advertises eight main weapons, and all eight identities are listed in this index.

Which weapons changed in Balance Patch 1?

The patch names Great Martyr's Blade, Troubadour's Lute, Caged Hystrix, Triarch Repeater, Axatana, Black Needle, and Clockwork Scythe among its equipment changes.

Are all weapon locations listed?

Yes. The launch acquisition guide supports a location and unlock route for all eight main weapons and all eight sidearms.

What is the best weapon?

There is no universal answer in the available material. Start with Shell role and combat goal, then compare the documented conditions in the Build Planner.