Gloom
Shell map locations now cost Gloom. Tarforge weapon smelting also costs Gloom and became 75% cheaper in Balance Patch 1.
Player action: Reserve enough for the next Shell or weapon decision; read the displayed Tarforge price.
Current decisions for Gloom, Glimpses, Gold, and Ova, with Patch 1 changes kept separate from missing rates and locations.
Separate Gloom, Glimpses, and Gold sections state current Patch 1 changes and refuse unsupported per-hour rates. The Ova section states the current evidence gap, observed progression demand, and exact fields under verification. Resource uses include exact deltas plus explicit unknown-rate and cost fields. Collect applicable Glimpses refunds in Blackmarrow, consider Mammon when Gold is the real route goal, and read the live Gloom cost before a transaction.
Shell map locations now cost Gloom. Tarforge weapon smelting also costs Gloom and became 75% cheaper in Balance Patch 1.
Player action: Reserve enough for the next Shell or weapon decision; read the displayed Tarforge price.
Glimpses previously spent on Shell map locations were refunded in the Shell Keeper's alcove in Blackmarrow.
Player action: Check the alcove if the change applies to your save; do not follow an older map-cost guide.
Enemy Gold drops increased, and enemies in Mammon now drop double Gold.
Player action: Compare Mammon against your current route goal, but do not treat an unmeasured per-hour estimate as fact.
Player searches show clear demand, but a dependable location, use, and quantity table is not present in the launch record.
Player action: Use the in-game item text and avoid a completion claim until locations are collected.
Balance Patch 1 changed Shell map locations to cost Gloom.
The patch places applicable refunds in the Shell Keeper's alcove in Blackmarrow.
Enemy drops increased generally, and Mammon enemies now drop double Gold.
The developer-posted update states 75% less Gloom.
No. Timed, repeatable samples are not complete, so the page avoids false per-hour numbers.